Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 97 days ago
7 / 3 / 9
K / D / A
39%
Kill participation
804.7
Damage / min
14,432g
483.8 gold / min
21
10 placed · 4 cleared
260
8.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShourdy#EUW
Renekton · Top
10 / 7 / 13
56.1% KP
31,862
25.9% share
14,736g
231 CS · 7.7/m
detdert adc acc#RANK1
Graves · Jungle
10 / 7 / 12
53.7% KP
25,515
20.8% share
15,383g
236 CS · 7.9/m
Galați#77251
Yone · Mid
7 / 3 / 9
39% KP
24,006
19.5% share
14,432g
260 CS · 8.7/m
FNC Upset#0308
Taliyah · ADC
13 / 6 / 7
48.8% KP
32,034
26.1% share
15,807g
234 CS · 7.8/m
ShadowZerô#2805
Soraka · Support
1 / 8 / 28
70.7% KP
9,505
7.7% share
10,307g
27 CS · 0.9/m
Red side
DefeatAwful Things#Koala
Jayce · Top
9 / 9 / 3
38.7% KP
30,554
18.8% share
13,627g
231 CS · 7.7/m
Walid Georgey#EUW
Lee Sin · Jungle
5 / 7 / 11
51.6% KP
14,385
8.9% share
11,803g
162 CS · 5.4/m
Poro with Cookie#EUW
Orianna · Mid
4 / 7 / 6
32.3% KP
29,998
18.5% share
11,809g
256 CS · 8.6/m
regate#EUW12
Karthus · ADC
8 / 7 / 9
54.8% KP
66,209
40.8% share
15,438g
257 CS · 8.6/m
Thumbs Down#4847
Camille · Support
5 / 11 / 9
45.2% KP
21,149
13% share
9,512g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
