Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 284 days ago
5 / 6 / 3
K / D / A
28.6%
Kill participation
981.4
Damage / min
15,587g
511.6 gold / min
32
10 placed · 5 cleared
332
10.9 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRyuu 배우다#0510
Rumble · Top
5 / 8 / 3
28.6% KP
39,081
33.5% share
13,144g
256 CS · 8.4/m
Guigas#Show
Ivern · Jungle
8 / 5 / 5
46.4% KP
14,786
12.7% share
11,687g
155 CS · 5.1/m
Grevthar#BRA1
Yone · Mid
5 / 6 / 3
28.6% KP
29,900
25.6% share
15,587g
332 CS · 10.9/m
Netuno#1202
Tristana · ADC
7 / 6 / 7
50% KP
28,401
24.3% share
17,050g
262 CS · 8.6/m
TraczuK#SUPP1
Soraka · Support
3 / 9 / 16
67.9% KP
4,612
3.9% share
9,186g
18 CS · 0.6/m
Red side
VictoryYupps#777
Renekton · Top
2 / 4 / 8
29.4% KP
21,809
14.9% share
11,329g
235 CS · 7.7/m
rgnv1000#br1
Gwen · Jungle
12 / 4 / 3
44.1% KP
26,535
18.1% share
19,401g
337 CS · 11.1/m
give love u#psico
Zed · Mid
3 / 11 / 1
11.8% KP
25,438
17.3% share
11,676g
212 CS · 7/m
daenerysz#qaaer
Lux · ADC
12 / 5 / 12
70.6% KP
59,791
40.7% share
19,309g
243 CS · 8/m
Valey#Lux
Nami · Support
5 / 4 / 18
67.6% KP
13,178
9% share
11,119g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
