Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 284 days ago
11 / 6 / 4
K / D / A
57.7%
Kill participation
1,178.5
Damage / min
13,923g
490.5 gold / min
24
9 placed · 2 cleared
243
8.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGeladeiraTsunami#2004
Gangplank · Top
3 / 10 / 4
26.9% KP
23,426
21.7% share
13,386g
205 CS · 7.2/m
Minerva#IDL
Graves · Jungle
3 / 6 / 9
46.2% KP
17,821
16.5% share
11,232g
202 CS · 7.1/m
Grevthar#BRA1
Ryze · Mid
11 / 6 / 4
57.7% KP
33,450
31% share
13,923g
243 CS · 8.6/m
Zøe#Zoe
Lux · ADC
1 / 9 / 9
38.5% KP
9,779
9.1% share
9,954g
187 CS · 6.6/m
impetuous#1914
Senna · Support
8 / 10 / 12
76.9% KP
23,495
21.8% share
11,396g
44 CS · 1.6/m
Red side
VictoryHomem do estudo#study
Yorick · Top
6 / 3 / 12
43.9% KP
24,909
21.2% share
12,988g
202 CS · 7.1/m
PhantomL0rd#DEATH
Karthus · Jungle
15 / 5 / 14
70.7% KP
39,419
33.5% share
20,062g
287 CS · 10.1/m
newphonewhodis#222
Ekko · Mid
8 / 8 / 9
41.5% KP
21,955
18.7% share
12,659g
209 CS · 7.4/m
BMW X6M Comp#999
Miss Fortune · ADC
7 / 8 / 8
36.6% KP
19,718
16.8% share
14,541g
250 CS · 8.8/m
catia damasceno#br1
Bard · Support
5 / 2 / 17
53.7% KP
11,629
9.9% share
10,740g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
