Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 267 days ago
10 / 2 / 1
K / D / A
52.4%
Kill participation
729.5
Damage / min
14,315g
484.2 gold / min
29
10 placed · 3 cleared
254
8.6 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFlxrzinha#br1
Tahm Kench · Top
3 / 2 / 8
30.6% KP
26,318
22.9% share
12,304g
265 CS · 9/m
zerin#rosh
Kha'Zix · Jungle
15 / 5 / 8
63.9% KP
30,239
26.3% share
16,014g
235 CS · 7.9/m
Jümpy#Quinn
Swain · Mid
2 / 6 / 14
44.4% KP
19,977
17.4% share
10,334g
189 CS · 6.4/m
hakuji#031
Aurelion Sol · ADC
10 / 5 / 12
61.1% KP
24,073
20.9% share
13,782g
182 CS · 6.2/m
Reanky#LV1
Bard · Support
6 / 3 / 19
69.4% KP
14,457
12.6% share
10,135g
31 CS · 1/m
Red side
Defeatfour#sword
Gwen · Top
0 / 8 / 1
4.8% KP
21,518
23.1% share
9,058g
216 CS · 7.3/m
scfld#rngr
Rengar · Jungle
5 / 10 / 4
42.9% KP
15,396
16.5% share
12,706g
202 CS · 6.8/m
Grevthar#BRA1
Akali · Mid
10 / 2 / 1
52.4% KP
21,570
23.1% share
14,315g
254 CS · 8.6/m
Let me C0OK v9#br1
Jinx · ADC
5 / 10 / 6
52.4% KP
28,090
30.1% share
13,698g
243 CS · 8.2/m
Sugiyama#2020
Milio · Support
1 / 6 / 15
76.2% KP
6,715
7.2% share
9,107g
45 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
