Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 266 days ago
11 / 1 / 5
K / D / A
37.2%
Kill participation
1,160.9
Damage / min
15,755g
575.7 gold / min
35
15 placed · 5 cleared
284
10.4 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycervo#ana
Anivia · Top
9 / 5 / 6
34.9% KP
24,770
21% share
12,692g
224 CS · 8.2/m
Nero The Fik#ntfk
Lee Sin · Jungle
4 / 3 / 15
44.2% KP
16,020
13.6% share
11,979g
190 CS · 6.9/m
Grevthar#BRA1
Orianna · Mid
11 / 1 / 5
37.2% KP
31,769
26.9% share
15,755g
284 CS · 10.4/m
Kojima#ゲツヨウビ
Corki · ADC
12 / 6 / 8
46.5% KP
28,151
23.8% share
15,370g
239 CS · 8.7/m
guigs#00000
Bard · Support
7 / 5 / 21
65.1% KP
17,484
14.8% share
11,003g
19 CS · 0.7/m
Red side
DefeatEradan2#Dan2
Varus · Top
3 / 11 / 3
30% KP
19,733
20.2% share
11,215g
212 CS · 7.7/m
guga fighter#001
Qiyana · Jungle
9 / 5 / 4
65% KP
26,959
27.6% share
14,691g
218 CS · 8/m
iwishihated#you
Ahri · Mid
4 / 6 / 2
30% KP
13,702
14% share
10,291g
218 CS · 8/m
Izuna#miyo
Aphelios · ADC
3 / 8 / 8
55% KP
28,613
29.3% share
11,859g
195 CS · 7.1/m
KING 愛#SUP
Thresh · Support
1 / 13 / 11
60% KP
8,793
9% share
7,455g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
