Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 265 days ago
5 / 4 / 15
K / D / A
62.5%
Kill participation
1,231.7
Damage / min
20,256g
468 gold / min
66
20 placed · 6 cleared
380
8.8 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUnneyanda#br1
Rumble · Top
8 / 9 / 10
50% KP
46,537
26.3% share
18,930g
329 CS · 7.6/m
Murloc Warleader#OTK
Aatrox · Jungle
7 / 6 / 12
52.8% KP
40,773
23% share
17,193g
290 CS · 6.7/m
zepaaulo#BR2
Vladimir · Mid
12 / 5 / 9
58.3% KP
32,186
18.2% share
18,692g
266 CS · 6.1/m
Presco#ツツツ
Lucian · ADC
8 / 5 / 18
72.2% KP
47,846
27% share
24,142g
429 CS · 9.9/m
Moonsea#Nami
Nami · Support
1 / 7 / 27
77.8% KP
9,937
5.6% share
12,420g
39 CS · 0.9/m
Red side
Defeatdinastik#222
Aurora · Top
12 / 6 / 5
53.1% KP
53,033
25.7% share
18,135g
336 CS · 7.8/m
tinargxd#9560
Lee Sin · Jungle
11 / 10 / 11
68.8% KP
52,126
25.3% share
19,157g
301 CS · 7/m
Grevthar#BRA1
Orianna · Mid
5 / 4 / 15
62.5% KP
53,314
25.9% share
20,256g
380 CS · 8.8/m
Annie Frost#BR1
Caitlyn · ADC
4 / 9 / 6
31.3% KP
39,152
19% share
16,732g
316 CS · 7.3/m
Lukan#Rakan
Rakan · Support
0 / 7 / 17
53.1% KP
8,461
4.1% share
11,619g
59 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
