Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 264 days ago
9 / 4 / 5
K / D / A
38.9%
Kill participation
645.9
Damage / min
15,897g
466.9 gold / min
41
11 placed · 6 cleared
296
8.7 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSolence#br1
K'Sante · Top
5 / 6 / 13
62.1% KP
25,561
20.1% share
12,625g
216 CS · 6.3/m
TwTv Hyoga#cisne
Kha'Zix · Jungle
7 / 7 / 11
62.1% KP
32,255
25.3% share
17,259g
252 CS · 7.4/m
Crown#KRCN
Syndra · Mid
5 / 6 / 6
37.9% KP
26,974
21.2% share
14,546g
321 CS · 9.4/m
papaléguas#zuzu
Varus · ADC
9 / 4 / 8
58.6% KP
33,981
26.7% share
15,468g
233 CS · 6.8/m
Just ä Clown#TDAH
Karma · Support
3 / 13 / 14
58.6% KP
8,602
6.8% share
10,492g
48 CS · 1.4/m
Red side
VictoryHakari#愛憎の影
Kayle · Top
2 / 7 / 14
44.4% KP
19,194
13.4% share
13,062g
272 CS · 8/m
Chosen#2007
Jayce · Jungle
14 / 7 / 12
72.2% KP
33,975
23.6% share
19,327g
232 CS · 6.8/m
Grevthar#BRA1
Ekko · Mid
9 / 4 / 5
38.9% KP
21,993
15.3% share
15,897g
296 CS · 8.7/m
月曜日#JP4
Sivir · ADC
7 / 5 / 18
69.4% KP
56,192
39.1% share
21,411g
380 CS · 11.2/m
konseki#knsk
Nautilus · Support
4 / 6 / 19
63.9% KP
12,327
8.6% share
10,827g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
