Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 264 days ago
9 / 7 / 17
K / D / A
60.5%
Kill participation
1,276.2
Damage / min
15,814g
453.8 gold / min
33
18 placed · 3 cleared
274
7.9 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMarcolaMind#000
Gragas · Top
8 / 5 / 12
46.5% KP
32,893
17.9% share
16,524g
279 CS · 8/m
A z#Indra
Diana · Jungle
12 / 8 / 20
74.4% KP
44,243
24% share
20,157g
287 CS · 8.2/m
Grevthar#BRA1
Jayce · Mid
9 / 7 / 17
60.5% KP
44,476
24.2% share
15,814g
274 CS · 7.9/m
I AM#GRC
Ezreal · ADC
14 / 9 / 11
58.1% KP
53,087
28.9% share
18,671g
243 CS · 7/m
Yankkz#123
Rakan · Support
0 / 10 / 29
67.4% KP
9,283
5% share
10,677g
37 CS · 1.1/m
Red side
Defeatddddddddddd#Gods
Zed · Top
8 / 6 / 5
33.3% KP
24,489
17.3% share
15,550g
232 CS · 6.7/m
eKi#loa
Lee Sin · Jungle
7 / 13 / 11
46.2% KP
24,150
17.1% share
13,974g
224 CS · 6.4/m
Deus da Pamonha#br1
Cho'Gath · Mid
9 / 9 / 6
38.5% KP
29,869
21.2% share
14,683g
242 CS · 6.9/m
impetuous#1914
Smolder · ADC
14 / 7 / 7
53.8% KP
51,068
36.2% share
19,718g
356 CS · 10.2/m
deafen daniboy#cat
Braum · Support
1 / 8 / 19
51.3% KP
11,618
8.2% share
10,048g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
