Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 262 days ago
8 / 2 / 9
K / D / A
39.5%
Kill participation
936.1
Damage / min
13,101g
466 gold / min
31
10 placed · 4 cleared
257
9.1 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDuduhh#愛憎の影
Irelia · Top
3 / 12 / 5
18.6% KP
25,474
19.5% share
11,528g
212 CS · 7.5/m
Minerva#IDL
Vi · Jungle
8 / 4 / 15
53.5% KP
23,950
18.4% share
14,653g
245 CS · 8.7/m
Grevthar#BRA1
Ahri · Mid
8 / 2 / 9
39.5% KP
26,320
20.2% share
13,101g
257 CS · 9.1/m
ktchoro#kuwtk
Kindred · ADC
17 / 6 / 7
55.8% KP
42,774
32.8% share
17,574g
228 CS · 8.1/m
Rei Taric#King
Taric · Support
7 / 5 / 21
65.1% KP
11,976
9.2% share
11,933g
50 CS · 1.8/m
Red side
Defeatcervo#ana
Anivia · Top
6 / 5 / 7
44.8% KP
22,538
18.3% share
10,971g
219 CS · 7.8/m
Nero The Fik#ntfk
Lee Sin · Jungle
13 / 6 / 9
75.9% KP
39,744
32.3% share
14,610g
189 CS · 6.7/m
Valey#Lux
Lux · Mid
6 / 7 / 6
41.4% KP
25,759
20.9% share
12,983g
249 CS · 8.9/m
Pigbert#LOUD
Sivir · ADC
2 / 14 / 12
48.3% KP
22,611
18.4% share
11,067g
172 CS · 6.1/m
sunoo#k1m
Janna · Support
2 / 11 / 16
62.1% KP
12,452
10.1% share
8,141g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
