Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 258 days ago
16 / 6 / 6
K / D / A
42.3%
Kill participation
1,171.9
Damage / min
14,359g
550.9 gold / min
23
8 placed · 3 cleared
176
6.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRagZark#RAG
Singed · Top
7 / 5 / 18
48.1% KP
24,537
18.7% share
12,509g
170 CS · 6.5/m
Levi#zin
Bel'Veth · Jungle
16 / 6 / 15
59.6% KP
34,822
26.6% share
15,466g
190 CS · 7.3/m
Grevthar#BRA1
Sylas · Mid
16 / 6 / 6
42.3% KP
30,547
23.3% share
14,359g
176 CS · 6.8/m
Absolut#GOAT1
Aphelios · ADC
12 / 7 / 9
40.4% KP
28,789
22% share
14,934g
199 CS · 7.6/m
bbeNuzi#point
Leona · Support
1 / 8 / 26
51.9% KP
12,237
9.3% share
8,913g
25 CS · 1/m
Red side
Defeataaaa chidori#aura
Fiora · Top
11 / 7 / 0
34.4% KP
35,134
29.9% share
14,825g
224 CS · 8.6/m
ROARING KNIGHT#dark
Qiyana · Jungle
3 / 13 / 7
31.3% KP
19,493
16.6% share
10,080g
141 CS · 5.4/m
hope#ur ok
Ahri · Mid
8 / 11 / 10
56.3% KP
31,259
26.6% share
10,544g
132 CS · 5.1/m
cici#yuumi
Seraphine · ADC
6 / 10 / 10
50% KP
21,055
17.9% share
10,519g
156 CS · 6/m
hanabi#011
Rakan · Support
4 / 11 / 14
56.3% KP
10,690
9.1% share
9,741g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
