Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Defeat
Ranked Solo/Duo · 255 days ago
5 / 6 / 3
K / D / A
34.8%
Kill participation
857.4
Damage / min
10,047g
427.5 gold / min
15
9 placed · 1 cleared
176
7.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGrevthar#BRA1
Renekton · Top
5 / 6 / 3
34.8% KP
20,149
24.5% share
10,047g
176 CS · 7.5/m
StirbNichtVorMir#HU3
Rammus · Jungle
8 / 8 / 7
65.2% KP
16,095
19.6% share
9,893g
103 CS · 4.4/m
ZENZIZENZIZENZIC#FF15
Kassadin · Mid
2 / 3 / 2
17.4% KP
12,575
15.3% share
7,765g
170 CS · 7.2/m
Absolut#GOAT1
Yunara · ADC
5 / 14 / 6
47.8% KP
19,534
23.8% share
9,387g
117 CS · 5/m
Jade#Fox
Seraphine · Support
3 / 9 / 11
60.9% KP
13,762
16.8% share
7,438g
31 CS · 1.3/m
Red side
Victorycoconut#raiz
Mordekaiser · Top
4 / 4 / 7
27.5% KP
27,235
22.4% share
9,234g
157 CS · 6.7/m
Yahallo#2610
Zaahen · Jungle
17 / 3 / 9
65% KP
33,769
27.7% share
15,203g
188 CS · 8/m
TiczileanTac#157
Zilean · Mid
4 / 1 / 7
27.5% KP
14,655
12% share
9,736g
200 CS · 8.5/m
spicy banana#BR10
Aphelios · ADC
11 / 10 / 8
47.5% KP
30,883
25.4% share
11,840g
156 CS · 6.6/m
chii#sup2
Lulu · Support
4 / 5 / 25
72.5% KP
15,155
12.5% share
9,033g
7 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
