Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 255 days ago
3 / 6 / 11
K / D / A
30.4%
Kill participation
889.1
Damage / min
17,951g
411.4 gold / min
64
20 placed · 3 cleared
396
9.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIkigai#snow
Kennen · Top
11 / 8 / 8
51.4% KP
56,802
32.6% share
21,933g
378 CS · 8.7/m
Ghost#zvx1
Zaahen · Jungle
7 / 11 / 6
35.1% KP
30,438
17.5% share
18,308g
295 CS · 6.8/m
Lellis#Cego
Galio · Mid
1 / 8 / 18
51.4% KP
17,676
10.2% share
15,235g
293 CS · 6.7/m
cristal#relly
Miss Fortune · ADC
16 / 8 / 4
54.1% KP
61,059
35.1% share
26,765g
370 CS · 8.5/m
Changli#lysia
Soraka · Support
2 / 11 / 21
62.2% KP
8,149
4.7% share
12,442g
30 CS · 0.7/m
Red side
Defeatzekas#2002
Jayce · Top
5 / 8 / 16
45.7% KP
44,913
20.6% share
18,047g
302 CS · 6.9/m
han dao#EGC
Ambessa · Jungle
9 / 6 / 17
56.5% KP
48,012
22% share
19,909g
329 CS · 7.5/m
Grevthar#BRA1
Azir · Mid
3 / 6 / 11
30.4% KP
38,795
17.8% share
17,951g
396 CS · 9.1/m
Absolut#GOAT1
Twitch · ADC
20 / 8 / 6
56.5% KP
64,776
29.7% share
26,131g
265 CS · 6.1/m
xd1234#xd1
Pyke · Support
9 / 9 / 19
60.9% KP
21,912
10% share
15,496g
45 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
