Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 255 days ago
6 / 7 / 6
K / D / A
48%
Kill participation
753.4
Damage / min
12,807g
420.1 gold / min
23
8 placed · 4 cleared
232
7.6 CS / min
Objective control
2
Dragons
2
Baron
12
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDarkwatch#ps2
Singed · Top
6 / 6 / 20
72.2% KP
21,114
17.2% share
14,621g
209 CS · 6.9/m
Monster#NWA
Graves · Jungle
20 / 4 / 9
80.6% KP
50,599
41.3% share
21,241g
263 CS · 8.6/m
sirifacendobara#br1
LeBlanc · Mid
5 / 5 / 8
36.1% KP
19,475
15.9% share
13,033g
200 CS · 6.6/m
hybrid theory#3232
Syndra · ADC
4 / 5 / 10
38.9% KP
20,598
16.8% share
14,055g
240 CS · 7.9/m
CuzzOnerMonster#gus
Sona · Support
1 / 6 / 21
61.1% KP
10,815
8.8% share
9,481g
16 CS · 0.5/m
Red side
DefeatDeclan McKenna#br1
Gangplank · Top
6 / 11 / 4
40% KP
26,838
23.5% share
12,998g
247 CS · 8.1/m
MAXl LOPEZ#WANDA
Kha'Zix · Jungle
6 / 9 / 4
40% KP
24,446
21.4% share
13,782g
204 CS · 6.7/m
Grevthar#BRA1
Galio · Mid
6 / 7 / 6
48% KP
22,965
20.1% share
12,807g
232 CS · 7.6/m
edgy name#emo
Veigar · ADC
6 / 7 / 5
44% KP
31,867
27.9% share
12,702g
229 CS · 7.5/m
FlerteFlamingson#Samba
Milio · Support
1 / 2 / 13
56% KP
8,022
7% share
8,735g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
