Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 255 days ago
7 / 8 / 5
K / D / A
75%
Kill participation
793.1
Damage / min
10,268g
457.7 gold / min
14
5 placed · 3 cleared
180
8 CS / min
Objective control
1
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryeu como fezes#0010
Singed · Top
6 / 1 / 7
39.4% KP
11,362
12.3% share
9,477g
168 CS · 7.5/m
Bad and Sad#BRBR
Jayce · Jungle
9 / 3 / 9
54.5% KP
24,840
26.9% share
14,654g
190 CS · 8.5/m
kant#10000
Sylas · Mid
7 / 6 / 8
45.5% KP
16,050
17.4% share
8,697g
114 CS · 5.1/m
happy game#brbr
Sivir · ADC
7 / 1 / 15
66.7% KP
31,998
34.7% share
15,339g
244 CS · 10.9/m
the empress#nmrk
Sona · Support
4 / 5 / 21
75.8% KP
7,964
8.6% share
9,112g
17 CS · 0.8/m
Red side
DefeatIkigai#snow
K'Sante · Top
0 / 4 / 2
12.5% KP
10,438
18.7% share
7,838g
197 CS · 8.8/m
Monster#NWA
Graves · Jungle
4 / 7 / 2
37.5% KP
11,623
20.8% share
9,874g
160 CS · 7.1/m
Grevthar#BRA1
Akali · Mid
7 / 8 / 5
75% KP
17,791
31.8% share
10,268g
180 CS · 8/m
Flxrzinha#br1
Aurelion Sol · ADC
4 / 7 / 2
37.5% KP
9,119
16.3% share
9,156g
176 CS · 7.8/m
CuzzOnerMonster#gus
Nautilus · Support
1 / 7 / 7
50% KP
6,931
12.4% share
6,141g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
