Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 254 days ago
9 / 5 / 9
K / D / A
46.2%
Kill participation
800.8
Damage / min
13,389g
441.9 gold / min
34
9 placed · 8 cleared
201
6.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
5
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWilke#Nagi
Varus · Top
8 / 11 / 6
48.3% KP
27,682
26.6% share
11,658g
165 CS · 5.4/m
miLt#lul
Master Yi · Jungle
9 / 8 / 5
48.3% KP
19,496
18.7% share
14,370g
204 CS · 6.7/m
kolld#cadu
Akali · Mid
9 / 8 / 8
58.6% KP
28,286
27.2% share
13,647g
189 CS · 6.2/m
NeveR#tyf1
Yunara · ADC
3 / 8 / 7
34.5% KP
23,454
22.5% share
12,714g
242 CS · 8/m
ReR#br1
Milio · Support
0 / 4 / 16
55.2% KP
5,150
4.9% share
8,205g
44 CS · 1.5/m
Red side
VictoryDeclan McKenna#br1
Jayce · Top
8 / 8 / 13
53.8% KP
29,900
23.7% share
13,294g
202 CS · 6.7/m
Minerva#IDL
Zyra · Jungle
5 / 6 / 19
61.5% KP
30,661
24.3% share
14,943g
271 CS · 8.9/m
Grevthar#BRA1
LeBlanc · Mid
9 / 5 / 9
46.2% KP
24,265
19.2% share
13,389g
201 CS · 6.6/m
Void Spirit#IDL
Twitch · ADC
16 / 5 / 4
51.3% KP
30,400
24.1% share
17,722g
232 CS · 7.7/m
Cold#EMP
Nautilus · Support
1 / 5 / 23
61.5% KP
10,904
8.6% share
9,482g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
