Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 253 days ago
11 / 7 / 9
K / D / A
62.5%
Kill participation
1,304.7
Damage / min
21,352g
476.1 gold / min
53
20 placed · 3 cleared
370
8.2 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydekaisakana#br1
Gangplank · Top
18 / 8 / 8
78.8% KP
71,917
36.3% share
26,198g
251 CS · 5.6/m
Tuliso#Rato
Malphite · Jungle
2 / 3 / 19
63.6% KP
24,636
12.4% share
18,004g
265 CS · 5.9/m
Tsugakii#777
Mel · Mid
6 / 8 / 11
51.5% KP
42,004
21.2% share
20,671g
369 CS · 8.2/m
Thigas#77777
Sivir · ADC
6 / 8 / 15
63.6% KP
44,883
22.7% share
26,679g
523 CS · 11.7/m
Rafka#BR3
Sona · Support
1 / 5 / 25
78.8% KP
14,442
7.3% share
12,519g
40 CS · 0.9/m
Red side
DefeatGrevthar#BRA1
Ryze · Top
11 / 7 / 9
62.5% KP
58,517
30.5% share
21,352g
370 CS · 8.2/m
Agurin#Aribo
Jayce · Jungle
8 / 6 / 6
43.8% KP
39,625
20.6% share
19,881g
301 CS · 6.7/m
J P#ean
Sylas · Mid
7 / 7 / 15
68.8% KP
44,218
23% share
16,554g
278 CS · 6.2/m
Absolut#GOAT1
Ezreal · ADC
5 / 8 / 2
21.9% KP
41,202
21.5% share
18,106g
349 CS · 7.8/m
Lukan#Rakan
Rakan · Support
1 / 5 / 16
53.1% KP
8,519
4.4% share
13,240g
70 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
