Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Victory
Ranked Solo/Duo · 252 days ago
11 / 3 / 6
K / D / A
30.9%
Kill participation
909.5
Damage / min
15,099g
605.2 gold / min
17
6 placed · 2 cleared
245
9.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattitica de goblin#fezes
Karthus · Top
3 / 9 / 4
25% KP
22,337
21.5% share
11,652g
214 CS · 8.6/m
mips#BR1
Qiyana · Jungle
4 / 13 / 7
39.3% KP
14,568
14% share
9,905g
126 CS · 5.1/m
hauz#bat
Akali · Mid
8 / 8 / 5
46.4% KP
23,798
22.9% share
12,353g
184 CS · 7.4/m
hendziNNN 44#BR4
Aphelios · ADC
3 / 11 / 5
28.6% KP
17,343
16.7% share
10,793g
157 CS · 6.3/m
ProDelta#BR1
Pantheon · Support
10 / 15 / 5
53.6% KP
26,049
25% share
11,604g
37 CS · 1.5/m
Red side
VictoryGrevthar#BRA1
Renekton · Top
11 / 3 / 6
30.9% KP
22,691
19.5% share
15,099g
245 CS · 9.8/m
Minerva#IDL
Zyra · Jungle
10 / 7 / 22
58.2% KP
25,802
22.1% share
14,168g
220 CS · 8.8/m
Ademola Lookman#AAA
Jayce · Mid
14 / 6 / 13
49.1% KP
30,059
25.8% share
13,248g
186 CS · 7.5/m
Void Spirit#IDL
Twitch · ADC
17 / 8 / 5
40% KP
24,810
21.3% share
15,248g
144 CS · 5.8/m
Bukayo Saka#AAA
Braum · Support
3 / 4 / 28
56.4% KP
13,154
11.3% share
9,069g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
