Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Victory
Ranked Solo/Duo · 252 days ago
3 / 6 / 4
K / D / A
25.9%
Kill participation
595.7
Damage / min
11,072g
407.6 gold / min
25
12 placed · 1 cleared
250
9.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatunderstand#2306
Riven · Top
5 / 8 / 2
46.7% KP
20,062
27.2% share
10,867g
218 CS · 8/m
WhiteZio#Zio
Evelynn · Jungle
6 / 8 / 2
53.3% KP
19,142
25.9% share
9,517g
136 CS · 5/m
Venus#enoue
Naafiri · Mid
1 / 7 / 5
40% KP
12,156
16.5% share
9,603g
214 CS · 7.9/m
Void Spirit#IDL
Twitch · ADC
3 / 4 / 2
33.3% KP
17,485
23.7% share
11,283g
215 CS · 7.9/m
Jade#Fox
Janna · Support
0 / 0 / 6
40% KP
5,046
6.8% share
6,422g
25 CS · 0.9/m
Red side
VictoryGrevthar#BRA1
Renekton · Top
3 / 6 / 4
25.9% KP
16,182
16.9% share
11,072g
250 CS · 9.2/m
Minerva#IDL
Brand · Jungle
7 / 3 / 8
55.6% KP
19,142
19.9% share
13,891g
259 CS · 9.5/m
Kotowari#Sogyo
Zed · Mid
8 / 4 / 4
44.4% KP
22,678
23.6% share
14,978g
232 CS · 8.5/m
Lemel#SNAFU
Lucian · ADC
9 / 1 / 4
48.1% KP
28,036
29.2% share
14,967g
241 CS · 8.9/m
Fátima Bernadess#GOL
Nami · Support
0 / 1 / 15
55.6% KP
9,940
10.4% share
8,641g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
