Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 249 days ago
3 / 5 / 4
K / D / A
41.2%
Kill participation
816.6
Damage / min
11,942g
478 gold / min
12
10 placed · 0 cleared
230
9.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHoly Wars#Goose
Jayce · Top
6 / 6 / 1
41.2% KP
20,123
25.1% share
11,600g
204 CS · 8.2/m
Minerva#IDL
Morgana · Jungle
8 / 7 / 4
70.6% KP
20,790
25.9% share
11,427g
200 CS · 8/m
zSolidSnake#777
Ryze · Mid
0 / 12 / 3
17.6% KP
12,704
15.8% share
6,709g
126 CS · 5/m
Grevthar#BRA1
Ezreal · ADC
3 / 5 / 4
41.2% KP
20,401
25.4% share
11,942g
230 CS · 9.2/m
matahn#MAJW
Karma · Support
0 / 5 / 5
29.4% KP
6,152
7.7% share
6,334g
40 CS · 1.6/m
Red side
Victorycrey#zafus
Camille · Top
4 / 5 / 11
42.9% KP
18,336
18.7% share
10,230g
136 CS · 5.4/m
ghost#luv
Talon · Jungle
11 / 4 / 8
54.3% KP
17,988
18.4% share
14,234g
168 CS · 6.7/m
TONHÃODOBERRANTE#BR01
LeBlanc · Mid
8 / 1 / 5
37.1% KP
27,262
27.8% share
11,251g
179 CS · 7.2/m
Kojima#ゲツヨウビ
Kai'Sa · ADC
10 / 1 / 4
40% KP
25,433
26% share
15,098g
247 CS · 9.9/m
ximi ximiau#blaop
Bard · Support
2 / 6 / 11
37.1% KP
8,884
9.1% share
7,745g
39 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
