Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 233 days ago
4 / 3 / 12
K / D / A
41%
Kill participation
834.7
Damage / min
13,554g
470.6 gold / min
41
15 placed · 6 cleared
251
8.7 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBBN China#1592
Rumble · Top
5 / 8 / 4
26.5% KP
26,894
23.7% share
11,107g
202 CS · 7/m
Cuish ZacToChall#Cuish
Vi · Jungle
9 / 9 / 10
55.9% KP
23,779
20.9% share
14,294g
217 CS · 7.5/m
tinowns#BR2
Orianna · Mid
12 / 7 / 11
67.6% KP
28,911
25.4% share
13,922g
205 CS · 7.1/m
love scars#zxc
Ezreal · ADC
8 / 7 / 9
50% KP
27,324
24% share
13,357g
199 CS · 6.9/m
miv#εïз
Lulu · Support
0 / 8 / 20
58.8% KP
6,717
5.9% share
8,612g
24 CS · 0.8/m
Red side
VictoryDjörnn#dudu
Ornn · Top
4 / 6 / 10
35.9% KP
17,292
14.2% share
10,236g
149 CS · 5.2/m
arcas#new
Talon · Jungle
12 / 10 / 9
53.8% KP
32,754
26.9% share
16,553g
210 CS · 7.3/m
Grevthar#BRA1
Azir · Mid
4 / 3 / 12
41% KP
24,040
19.7% share
13,554g
251 CS · 8.7/m
prime kaka#br1
Tristana · ADC
14 / 9 / 7
53.8% KP
34,078
28% share
20,350g
223 CS · 7.7/m
Degusta#Forte
Nami · Support
5 / 6 / 21
66.7% KP
13,590
11.2% share
10,889g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
