Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 232 days ago
16 / 5 / 16
K / D / A
74.4%
Kill participation
1,609.1
Damage / min
18,094g
569.3 gold / min
34
14 placed · 6 cleared
286
9 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPOLENTAAA#br1
Cho'Gath · Top
5 / 7 / 7
38.7% KP
24,483
20% share
11,733g
233 CS · 7.3/m
seontaegdoem#선택됨
Qiyana · Jungle
6 / 12 / 9
48.4% KP
18,530
15.2% share
13,449g
176 CS · 5.5/m
Gabrielmc35#BR1
Malzahar · Mid
0 / 9 / 8
25.8% KP
19,364
15.9% share
10,462g
244 CS · 7.7/m
patouu#愛憎の影
Tristana · ADC
20 / 12 / 4
77.4% KP
50,380
41.2% share
20,882g
247 CS · 7.8/m
Lukan#Rakan
Rakan · Support
0 / 3 / 25
80.6% KP
9,378
7.7% share
9,996g
40 CS · 1.3/m
Red side
VictoryNiKeZiNN w1#2403
Poppy · Top
3 / 7 / 7
23.3% KP
19,490
13.9% share
11,358g
205 CS · 6.4/m
shhhhh be quiet#br1
Vi · Jungle
12 / 4 / 13
58.1% KP
23,616
16.8% share
15,726g
212 CS · 6.7/m
Grevthar#BRA1
Syndra · Mid
16 / 5 / 16
74.4% KP
51,142
36.3% share
18,094g
286 CS · 9/m
Petekinho#1999
Miss Fortune · ADC
12 / 9 / 11
53.5% KP
36,237
25.8% share
17,038g
241 CS · 7.6/m
Storm 8#BR1
Leona · Support
0 / 6 / 27
62.8% KP
10,211
7.3% share
9,476g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
