Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 232 days ago
7 / 5 / 6
K / D / A
31.7%
Kill participation
809.1
Damage / min
14,270g
500.7 gold / min
17
9 placed · 2 cleared
251
8.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdekaisakana#br1
Gangplank · Top
5 / 10 / 7
50% KP
21,912
21.8% share
14,477g
206 CS · 7.2/m
krill fanboy#frav
Ekko · Jungle
8 / 5 / 6
58.3% KP
27,257
27.1% share
15,248g
244 CS · 8.6/m
fravinha#BR1
Akshan · Mid
4 / 5 / 7
45.8% KP
16,676
16.6% share
11,601g
216 CS · 7.6/m
Petekinho#1999
Miss Fortune · ADC
7 / 11 / 9
66.7% KP
24,336
24.2% share
12,705g
173 CS · 6.1/m
Thigas#77777
Senna · Support
0 / 10 / 14
58.3% KP
10,279
10.2% share
8,378g
20 CS · 0.7/m
Red side
VictoryyRafex#irelK
Irelia · Top
23 / 4 / 6
70.7% KP
46,104
40.2% share
19,274g
267 CS · 9.4/m
Zuao Unbroken#BR1
Lee Sin · Jungle
6 / 5 / 11
41.5% KP
14,669
12.8% share
12,799g
216 CS · 7.6/m
Krastyel#mel
Aurora · Mid
4 / 6 / 10
34.1% KP
21,439
18.7% share
10,751g
208 CS · 7.3/m
Grevthar#BRA1
Ezreal · ADC
7 / 5 / 6
31.7% KP
23,059
20.1% share
14,270g
251 CS · 8.8/m
Shirii#BR1
Nautilus · Support
1 / 4 / 16
41.5% KP
9,306
8.1% share
8,544g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
