Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 232 days ago
2 / 6 / 4
K / D / A
31.6%
Kill participation
648.1
Damage / min
9,922g
354.6 gold / min
17
5 placed · 3 cleared
225
8 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAYELGODLIKEMODE#PIT
Swain · Top
4 / 6 / 17
63.6% KP
20,875
19.9% share
11,792g
217 CS · 7.8/m
Gragolandia#LEITE
Ambessa · Jungle
13 / 3 / 7
60.6% KP
28,993
27.6% share
17,816g
268 CS · 9.6/m
Guizzying Around#One
Akali · Mid
10 / 4 / 5
45.5% KP
24,451
23.3% share
11,876g
202 CS · 7.2/m
Delphin#adc
Caitlyn · ADC
6 / 7 / 7
39.4% KP
26,445
25.2% share
12,541g
212 CS · 7.6/m
Kier#fofo
Milio · Support
0 / 1 / 26
78.8% KP
4,264
4.1% share
8,649g
27 CS · 1/m
Red side
DefeatKyougen#161
Jayce · Top
5 / 4 / 1
31.6% KP
23,447
21.8% share
13,049g
272 CS · 9.7/m
meno quente#BR021
Karthus · Jungle
5 / 7 / 7
63.2% KP
25,968
24.2% share
12,203g
224 CS · 8/m
Grevthar#BRA1
Ryze · Mid
2 / 6 / 4
31.6% KP
18,136
16.9% share
9,922g
225 CS · 8/m
LEV ceo#1010
Lucian · ADC
6 / 9 / 5
57.9% KP
31,140
29% share
12,789g
228 CS · 8.1/m
Bukayo Saka#AAA
Nami · Support
1 / 7 / 12
68.4% KP
8,622
8% share
8,345g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
