Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 232 days ago
1 / 1 / 12
K / D / A
48.1%
Kill participation
387.2
Damage / min
7,112g
301.4 gold / min
55
24 placed · 4 cleared
31
1.3 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAndredombo#2003
Ambessa · Top
2 / 8 / 3
18.5% KP
12,742
14.8% share
9,349g
173 CS · 7.3/m
Tuliso#Rato
Nidalee · Jungle
7 / 2 / 8
55.6% KP
12,381
14.4% share
11,097g
190 CS · 8.1/m
Grimm#bora
Zed · Mid
11 / 2 / 5
59.3% KP
28,827
33.6% share
14,125g
197 CS · 8.3/m
DarkVentus#br1
Brand · ADC
6 / 5 / 10
59.3% KP
22,738
26.5% share
11,280g
183 CS · 7.8/m
Grevthar#BRA1
Nautilus · Support
1 / 1 / 12
48.1% KP
9,138
10.6% share
7,112g
31 CS · 1.3/m
Red side
Defeatbosta player#bosta
Singed · Top
7 / 3 / 3
55.6% KP
13,594
23% share
10,806g
195 CS · 8.3/m
PICKAoMETA LOW#3491
Aatrox · Jungle
4 / 8 / 6
55.6% KP
13,265
22.5% share
8,628g
136 CS · 5.8/m
kids see ghosts#xyz
Malzahar · Mid
2 / 6 / 5
38.9% KP
14,375
24.4% share
7,850g
170 CS · 7.2/m
oGuedes#br1
Caitlyn · ADC
4 / 3 / 2
33.3% KP
10,261
17.4% share
8,991g
188 CS · 8/m
Carlos Eduardo#BR2
Karma · Support
1 / 7 / 8
50% KP
7,530
12.8% share
6,347g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
