Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 232 days ago
1 / 9 / 4
K / D / A
26.3%
Kill participation
530.8
Damage / min
9,786g
314 gold / min
23
13 placed · 1 cleared
199
6.4 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykids see ghosts#xyz
Jax · Top
5 / 4 / 1
20.7% KP
22,467
19.6% share
13,052g
238 CS · 7.6/m
PICKAoMETA LOW#3491
Aatrox · Jungle
8 / 5 / 6
48.3% KP
23,905
20.9% share
14,553g
246 CS · 7.9/m
a bűnök királya#isten
Malzahar · Mid
5 / 3 / 9
48.3% KP
28,149
24.6% share
12,277g
209 CS · 6.7/m
최선을 다해#kr3
Sivir · ADC
8 / 3 / 8
55.2% KP
28,711
25.1% share
16,473g
311 CS · 10/m
StuneR xD#br1
Karma · Support
3 / 4 / 14
58.6% KP
11,120
9.7% share
10,499g
29 CS · 0.9/m
Red side
Defeatmors et chaos#451
Fiora · Top
8 / 3 / 4
63.2% KP
29,497
27.6% share
15,737g
287 CS · 9.2/m
gabriel gardens#peldv
Taliyah · Jungle
3 / 7 / 7
52.6% KP
25,096
23.5% share
11,952g
208 CS · 6.7/m
Grevthar#BRA1
Cassiopeia · Mid
1 / 9 / 4
26.3% KP
16,543
15.5% share
9,786g
199 CS · 6.4/m
wonderkid#wnk
Jinx · ADC
5 / 5 / 4
47.4% KP
24,746
23.1% share
16,773g
303 CS · 9.7/m
elita#cervo
Janna · Support
2 / 5 / 13
78.9% KP
11,103
10.4% share
8,908g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
