Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 231 days ago
9 / 4 / 8
K / D / A
44.7%
Kill participation
962
Damage / min
14,596g
522.2 gold / min
32
11 placed · 4 cleared
254
9.1 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySuperCigano98#AURA
Aatrox · Top
3 / 7 / 3
15.8% KP
21,504
18.7% share
10,489g
219 CS · 7.8/m
Guaxi#blood
Ekko · Jungle
8 / 8 / 12
52.6% KP
19,358
16.8% share
13,958g
188 CS · 6.7/m
Grevthar#BRA1
Jayce · Mid
9 / 4 / 8
44.7% KP
26,888
23.4% share
14,596g
254 CS · 9.1/m
raven#BR10
Kai'Sa · ADC
14 / 3 / 10
63.2% KP
28,413
24.7% share
19,550g
263 CS · 9.4/m
ÁCK#br01
Neeko · Support
4 / 4 / 20
63.2% KP
18,805
16.4% share
10,642g
48 CS · 1.7/m
Red side
DefeatHoly Wars#Goose
Ambessa · Top
4 / 3 / 3
26.9% KP
25,521
24.6% share
10,844g
239 CS · 8.6/m
visceras#2510
Talon · Jungle
9 / 10 / 5
53.8% KP
24,680
23.8% share
13,151g
193 CS · 6.9/m
as10#zzzz
Aurora · Mid
3 / 6 / 6
34.6% KP
21,466
20.7% share
8,866g
150 CS · 5.4/m
sunrise#BR01
Aphelios · ADC
8 / 8 / 3
42.3% KP
22,554
21.8% share
13,181g
229 CS · 8.2/m
Cerqueira#brady
Lulu · Support
2 / 11 / 17
73.1% KP
9,466
9.1% share
8,069g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
