Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 231 days ago
11 / 7 / 12
K / D / A
54.8%
Kill participation
886.7
Damage / min
15,169g
497.6 gold / min
24
15 placed · 1 cleared
224
7.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDociinho#Sweet
Shen · Top
10 / 6 / 9
63.3% KP
21,504
18.8% share
14,613g
237 CS · 7.8/m
Khalid#sasa
Naafiri · Jungle
6 / 9 / 7
43.3% KP
23,278
20.3% share
13,391g
186 CS · 6.1/m
Lazykeen#iris
Diana · Mid
11 / 11 / 9
66.7% KP
35,292
30.8% share
14,515g
209 CS · 6.9/m
Geometrias#br1
Vel'Koz · ADC
1 / 9 / 14
50% KP
27,027
23.6% share
11,149g
200 CS · 6.6/m
Pedepano#777
Nami · Support
2 / 7 / 13
50% KP
7,582
6.6% share
8,315g
33 CS · 1.1/m
Red side
Victorylove reze#kaui
K'Sante · Top
12 / 1 / 6
42.9% KP
32,223
20.9% share
15,794g
252 CS · 8.3/m
Minerva#IDL
Zyra · Jungle
3 / 8 / 20
54.8% KP
37,467
24.3% share
14,051g
265 CS · 8.7/m
Grevthar#BRA1
Lee Sin · Mid
11 / 7 / 12
54.8% KP
27,031
17.5% share
15,169g
224 CS · 7.3/m
stargun#0303
Ezreal · ADC
9 / 5 / 15
57.1% KP
43,181
28% share
17,166g
214 CS · 7/m
Gorzianor#br1
Karma · Support
7 / 9 / 22
69% KP
14,280
9.3% share
11,083g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
