Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 231 days ago
6 / 4 / 9
K / D / A
51.7%
Kill participation
912.9
Damage / min
14,205g
446.7 gold / min
45
20 placed · 6 cleared
278
8.7 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv Duelista#ruins
Jax · Top
7 / 11 / 2
33.3% KP
33,111
26.2% share
12,131g
223 CS · 7/m
han dao#EGC
Aatrox · Jungle
7 / 4 / 5
44.4% KP
20,625
16.3% share
14,365g
250 CS · 7.9/m
Mata Rindo#f1k9
Rumble · Mid
7 / 4 / 0
25.9% KP
25,229
20% share
12,926g
221 CS · 6.9/m
Absolut#GOAT1
Jhin · ADC
5 / 7 / 8
48.1% KP
30,455
24.1% share
14,404g
260 CS · 8.2/m
Masake#KR2
Karma · Support
1 / 3 / 12
48.1% KP
16,829
13.3% share
8,940g
38 CS · 1.2/m
Red side
VictoryReiVermelho#S77
Renekton · Top
5 / 6 / 10
51.7% KP
24,427
20.3% share
12,825g
247 CS · 7.8/m
Minerva#IDL
Morgana · Jungle
10 / 3 / 12
75.9% KP
38,998
32.4% share
16,202g
251 CS · 7.9/m
Grevthar#BRA1
Jayce · Mid
6 / 4 / 9
51.7% KP
29,030
24.2% share
14,205g
278 CS · 8.7/m
Marcos#Rei
Yone · ADC
4 / 7 / 2
20.7% KP
15,577
13% share
13,553g
253 CS · 8/m
Fátima Bernadess#GOL
Senna · Support
4 / 7 / 15
65.5% KP
12,147
10.1% share
11,093g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
