Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 231 days ago
3 / 2 / 5
K / D / A
28.6%
Kill participation
625.5
Damage / min
10,434g
449.7 gold / min
29
8 placed · 5 cleared
231
10 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDociinho#Sweet
Shen · Top
2 / 4 / 9
73.3% KP
14,856
22.5% share
7,381g
141 CS · 6.1/m
TORIYAMA#KAME亀
Qiyana · Jungle
4 / 7 / 4
53.3% KP
10,259
15.5% share
9,215g
153 CS · 6.6/m
Grimm#bora
Zed · Mid
1 / 4 / 5
40% KP
17,614
26.6% share
8,590g
179 CS · 7.7/m
Masake#KR2
Yunara · ADC
8 / 7 / 3
73.3% KP
19,416
29.4% share
12,594g
175 CS · 7.5/m
Ajin#noite
Milio · Support
0 / 6 / 10
66.7% KP
4,001
6% share
5,832g
22 CS · 0.9/m
Red side
VictoryMiaukai#Gola
Maokai · Top
1 / 2 / 10
39.3% KP
11,248
12.8% share
8,733g
160 CS · 6.9/m
Minerva#IDL
Brand · Jungle
4 / 4 / 11
53.6% KP
17,302
19.7% share
10,570g
199 CS · 8.6/m
Grevthar#BRA1
Yone · Mid
3 / 2 / 5
28.6% KP
14,511
16.6% share
10,434g
231 CS · 10/m
skyer1#br1
Ezreal · ADC
18 / 3 / 7
89.3% KP
37,898
43.2% share
16,447g
194 CS · 8.4/m
DedetizadorDeNub#777
Rell · Support
2 / 4 / 19
75% KP
6,720
7.7% share
7,913g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
