Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 231 days ago
1 / 3 / 3
K / D / A
28.6%
Kill participation
457.1
Damage / min
9,209g
363 gold / min
24
9 placed · 6 cleared
228
9 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLUCÃO VIDA RASA#2026
Renekton · Top
6 / 2 / 6
44.4% KP
23,658
22.4% share
12,958g
247 CS · 9.7/m
guma#holy1
Hecarim · Jungle
9 / 4 / 10
70.4% KP
20,821
19.7% share
14,339g
208 CS · 8.2/m
Samkz#kz01
Viktor · Mid
7 / 2 / 6
48.1% KP
34,314
32.4% share
12,065g
236 CS · 9.3/m
NKZ Hiromiaya#zero2
Yunara · ADC
4 / 4 / 10
51.9% KP
20,860
19.7% share
13,431g
200 CS · 7.9/m
hanabi#011
Rakan · Support
1 / 2 / 12
48.1% KP
6,125
5.8% share
8,308g
36 CS · 1.4/m
Red side
Defeatsnalt#qqq
Zaahen · Top
4 / 7 / 0
28.6% KP
18,922
23% share
9,737g
205 CS · 8.1/m
Minerva#IDL
Zyra · Jungle
4 / 7 / 5
64.3% KP
19,005
23.1% share
10,238g
189 CS · 7.5/m
Grevthar#BRA1
Yone · Mid
1 / 3 / 3
28.6% KP
11,595
14.1% share
9,209g
228 CS · 9/m
Capoeira rei#2003
Kai'Sa · ADC
4 / 7 / 5
64.3% KP
25,308
30.8% share
12,091g
216 CS · 8.5/m
TwTV paraiz0o#prz
Nidalee · Support
1 / 3 / 8
64.3% KP
7,445
9% share
7,225g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
