Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Defeat
Ranked Solo/Duo · 231 days ago
11 / 7 / 8
K / D / A
61.3%
Kill participation
948.9
Damage / min
19,360g
531.6 gold / min
33
17 placed · 4 cleared
275
7.6 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatM A R K I N#GOAT
Aatrox · Top
4 / 7 / 11
48.4% KP
22,405
15.9% share
14,033g
257 CS · 7.1/m
Bekko#Ekko
Viego · Jungle
11 / 9 / 8
61.3% KP
28,965
20.6% share
17,049g
195 CS · 5.4/m
Grevthar#BRA1
Twisted Fate · Mid
11 / 7 / 8
61.3% KP
34,557
24.6% share
19,360g
275 CS · 7.6/m
zwr#BR1
Seraphine · ADC
2 / 7 / 13
48.4% KP
14,574
10.4% share
13,908g
241 CS · 6.6/m
Micha#888
Caitlyn · Support
3 / 4 / 13
51.6% KP
40,000
28.5% share
12,720g
100 CS · 2.7/m
Red side
VictoryPAPOCO DE 40TAO#anna
Vayne · Top
7 / 9 / 3
29.4% KP
41,524
23.8% share
16,252g
320 CS · 8.8/m
Diviny#KR2
Lee Sin · Jungle
9 / 8 / 10
55.9% KP
25,638
14.7% share
17,257g
252 CS · 6.9/m
Wartin#BR1
Heimerdinger · Mid
10 / 5 / 12
64.7% KP
51,083
29.3% share
16,320g
265 CS · 7.3/m
Sthe#911
Ziggs · ADC
3 / 5 / 10
38.2% KP
36,421
20.9% share
16,087g
275 CS · 7.6/m
kaiks#ids
Bard · Support
5 / 4 / 22
79.4% KP
19,672
11.3% share
12,469g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
