Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 230 days ago
3 / 8 / 5
K / D / A
42.1%
Kill participation
379.7
Damage / min
7,882g
328.4 gold / min
20
8 placed · 1 cleared
128
5.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUnderSky#HAHA
Jax · Top
0 / 9 / 0
0% KP
11,100
15.1% share
6,046g
132 CS · 5.5/m
Grevthar#BRA1
Lee Sin · Jungle
3 / 8 / 5
42.1% KP
9,112
12.4% share
7,882g
128 CS · 5.3/m
Patolino o Mago#PRIME
Veigar · Mid
1 / 10 / 7
42.1% KP
9,376
12.8% share
6,081g
100 CS · 4.2/m
emo gf#BR1
Samira · ADC
11 / 7 / 6
89.5% KP
32,365
44.1% share
13,933g
177 CS · 7.4/m
hypnos#mori
Alistar · Support
4 / 9 / 12
84.2% KP
11,375
15.5% share
8,478g
39 CS · 1.6/m
Red side
VictoryQUANXI#006
Aatrox · Top
6 / 0 / 17
53.5% KP
28,683
26% share
13,083g
250 CS · 10.4/m
YTB TutuLoL#tutu
Shen · Jungle
8 / 0 / 17
58.1% KP
13,368
12.1% share
12,060g
184 CS · 7.7/m
Whoanma#WHO
Ekko · Mid
17 / 2 / 12
67.4% KP
30,599
27.8% share
12,764g
124 CS · 5.2/m
Mandioguila#2424
Karthus · ADC
3 / 9 / 9
27.9% KP
24,923
22.6% share
9,578g
179 CS · 7.5/m
neon#enoy
Pyke · Support
9 / 8 / 7
37.2% KP
12,593
11.4% share
9,635g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
