Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 229 days ago
4 / 7 / 6
K / D / A
37%
Kill participation
817.7
Damage / min
13,179g
429.1 gold / min
37
15 placed · 5 cleared
272
8.9 CS / min
Objective control
3
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKairin#ADC
Karma · Top
5 / 4 / 9
38.9% KP
27,570
20.9% share
11,928g
208 CS · 6.8/m
bluerose#mika
Hecarim · Jungle
4 / 6 / 11
41.7% KP
16,822
12.8% share
13,788g
255 CS · 8.3/m
Dasein#1602
Cassiopeia · Mid
6 / 8 / 7
36.1% KP
19,887
15.1% share
12,751g
212 CS · 6.9/m
stargun#0303
Kai'Sa · ADC
17 / 3 / 9
72.2% KP
45,393
34.5% share
20,729g
268 CS · 8.7/m
Gorzianor#br1
Neeko · Support
4 / 6 / 18
61.1% KP
21,934
16.7% share
11,050g
39 CS · 1.3/m
Red side
DefeatEspátula#Legal
Vayne · Top
5 / 7 / 3
29.6% KP
21,432
18.1% share
13,114g
260 CS · 8.5/m
Aries no Mu#Br2
Sylas · Jungle
11 / 9 / 8
70.4% KP
30,189
25.5% share
14,327g
185 CS · 6/m
Grimm#bora
Viktor · Mid
6 / 8 / 3
33.3% KP
29,870
25.2% share
13,955g
242 CS · 7.9/m
Grevthar#BRA1
Ezreal · ADC
4 / 7 / 6
37% KP
25,118
21.2% share
13,179g
272 CS · 8.9/m
DedetizadorDeNub#777
Bard · Support
1 / 5 / 15
59.3% KP
11,818
10% share
9,461g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
