Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 229 days ago
10 / 8 / 6
K / D / A
51.6%
Kill participation
1,100.3
Damage / min
13,544g
465.2 gold / min
30
15 placed · 3 cleared
212
7.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryburrito#1231
Malphite · Top
8 / 3 / 9
54.8% KP
24,591
22.2% share
12,565g
185 CS · 6.4/m
clarity01041947#glau
Master Yi · Jungle
7 / 5 / 5
38.7% KP
15,305
13.8% share
13,965g
229 CS · 7.9/m
Grevthar#BRA1
Corki · Mid
10 / 8 / 6
51.6% KP
32,037
28.9% share
13,544g
212 CS · 7.3/m
Avalon#ΛVΛ
Swain · ADC
5 / 5 / 10
48.4% KP
27,719
25% share
14,168g
252 CS · 8.7/m
wild at heart#nfr
Senna · Support
1 / 5 / 18
61.3% KP
11,148
10.1% share
10,200g
28 CS · 1/m
Red side
Defeatkicked#xand
Sylas · Top
7 / 8 / 6
50% KP
16,170
18.9% share
11,704g
169 CS · 5.8/m
Espátula#Legal
Vayne · Jungle
10 / 5 / 5
57.7% KP
18,455
21.5% share
13,350g
198 CS · 6.8/m
molusco lula#bob
Jinx · Mid
4 / 7 / 9
50% KP
15,207
17.7% share
12,919g
258 CS · 8.9/m
Buried Alive#4444
Caitlyn · ADC
4 / 5 / 10
53.8% KP
27,448
32% share
14,582g
269 CS · 9.2/m
Nords#Bardo
Bard · Support
1 / 6 / 17
69.2% KP
8,462
9.9% share
8,576g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
