Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 228 days ago
5 / 8 / 8
K / D / A
40.6%
Kill participation
777.8
Damage / min
10,952g
383.6 gold / min
31
12 placed · 4 cleared
194
6.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPedepano#777
Riven · Top
10 / 3 / 6
50% KP
24,961
25.4% share
16,189g
247 CS · 8.7/m
Apologiess#br1
Ambessa · Jungle
12 / 5 / 6
56.3% KP
27,516
28% share
17,065g
221 CS · 7.7/m
Grevthar#BRA1
Cassiopeia · Mid
5 / 8 / 8
40.6% KP
22,207
22.6% share
10,952g
194 CS · 6.8/m
Boneca Trans#6969
Lux · ADC
4 / 3 / 7
34.4% KP
17,271
17.5% share
13,217g
258 CS · 9/m
O Grab#br2
Zilean · Support
1 / 6 / 19
62.5% KP
6,481
6.6% share
9,510g
37 CS · 1.3/m
Red side
DefeatPulgaLucas1#br1
Smolder · Top
5 / 9 / 2
28% KP
14,529
16.6% share
11,598g
224 CS · 7.8/m
molusco lula#bob
Malphite · Jungle
11 / 5 / 3
56% KP
21,650
24.7% share
12,864g
192 CS · 6.7/m
Pierri#Nara
Corki · Mid
5 / 6 / 8
52% KP
27,346
31.2% share
11,094g
206 CS · 7.2/m
Vastare#00000
Yunara · ADC
3 / 7 / 5
32% KP
17,261
19.7% share
12,043g
242 CS · 8.5/m
T0R0#br1
Thresh · Support
1 / 5 / 14
60% KP
7,002
8% share
8,040g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
