Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 227 days ago
3 / 5 / 10
K / D / A
40.6%
Kill participation
475.2
Damage / min
12,953g
371.7 gold / min
32
9 placed · 4 cleared
280
8 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryrhyyzin#br1
Zaahen · Top
4 / 9 / 13
53.1% KP
26,974
14.7% share
13,412g
233 CS · 6.7/m
Minerva#IDL
Zyra · Jungle
3 / 7 / 13
50% KP
40,275
21.9% share
14,367g
295 CS · 8.5/m
Grevthar#BRA1
Yone · Mid
3 / 5 / 10
40.6% KP
16,561
9% share
12,953g
280 CS · 8/m
GGhost#r10
Ziggs · ADC
17 / 5 / 10
84.4% KP
87,519
47.7% share
23,029g
341 CS · 9.8/m
Rhysand#999
Janna · Support
5 / 5 / 16
65.6% KP
12,309
6.7% share
12,124g
32 CS · 0.9/m
Red side
DefeatManolito#KICK
Jax · Top
1 / 8 / 11
38.7% KP
36,074
26.1% share
11,015g
207 CS · 5.9/m
Cuish ZacToChall#Cuish
Vi · Jungle
11 / 6 / 3
45.2% KP
18,668
13.5% share
15,049g
233 CS · 6.7/m
IsDEAD#br1
Ahri · Mid
9 / 4 / 7
51.6% KP
42,806
31% share
16,066g
286 CS · 8.2/m
iced markin#ice
Anivia · ADC
10 / 6 / 3
41.9% KP
32,040
23.2% share
15,670g
302 CS · 8.7/m
Música#phonk
Alistar · Support
0 / 8 / 16
51.6% KP
8,459
6.1% share
9,148g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
