Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 226 days ago
10 / 4 / 7
K / D / A
44.7%
Kill participation
857.4
Damage / min
11,597g
469.5 gold / min
21
11 placed · 3 cleared
189
7.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArima#0tw0
Jax · Top
2 / 7 / 1
18.8% KP
11,899
14.6% share
8,212g
153 CS · 6.2/m
LEV Kaiba#PT1
Brand · Jungle
6 / 7 / 4
62.5% KP
25,969
31.9% share
10,500g
151 CS · 6.1/m
seen#3003
Zed · Mid
4 / 6 / 4
50% KP
13,244
16.3% share
10,420g
201 CS · 8.1/m
danz0r#408
Corki · ADC
2 / 10 / 7
56.3% KP
22,911
28.2% share
10,181g
199 CS · 8.1/m
Zelda#ZZZZ
Nautilus · Support
2 / 8 / 6
50% KP
7,347
9% share
7,303g
32 CS · 1.3/m
Red side
VictoryMírai#ONO
Shen · Top
2 / 2 / 9
28.9% KP
9,682
11.5% share
10,203g
172 CS · 7/m
Patolino o Mago#Selva
Udyr · Jungle
12 / 0 / 8
52.6% KP
16,593
19.7% share
15,011g
247 CS · 10/m
Grevthar#BRA1
Lee Sin · Mid
10 / 4 / 7
44.7% KP
21,177
25.1% share
11,597g
189 CS · 7.7/m
Dadrol#BR1
Jhin · ADC
12 / 3 / 14
68.4% KP
29,661
35.1% share
15,608g
188 CS · 7.6/m
MadLife#062
Thresh · Support
2 / 7 / 12
36.8% KP
7,306
8.7% share
7,107g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
