Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 226 days ago
8 / 8 / 4
K / D / A
40%
Kill participation
804.8
Damage / min
14,257g
434.2 gold / min
31
8 placed · 3 cleared
259
7.9 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySouth#Rakh
Sion · Top
6 / 4 / 10
34% KP
22,635
14.4% share
18,027g
311 CS · 9.5/m
bumbuaê#tnoig
Karthus · Jungle
16 / 6 / 13
61.7% KP
55,589
35.4% share
18,208g
268 CS · 8.2/m
Type O Negative#049
Talon · Mid
11 / 6 / 6
36.2% KP
24,338
15.5% share
12,883g
202 CS · 6.2/m
RIVEN MOTOSSERRA#00001
Lucian · ADC
11 / 6 / 13
51.1% KP
41,559
26.4% share
18,342g
280 CS · 8.5/m
joze#sccp
Thresh · Support
3 / 9 / 27
63.8% KP
13,124
8.3% share
10,866g
25 CS · 0.8/m
Red side
Defeatsunoo#k1m
Karma · Top
2 / 10 / 10
40% KP
21,471
18.3% share
10,859g
197 CS · 6/m
Aegis#ijji
Zaahen · Jungle
12 / 7 / 5
56.7% KP
25,316
21.6% share
15,746g
247 CS · 7.5/m
Grevthar#BRA1
Aurora · Mid
8 / 8 / 4
40% KP
26,424
22.6% share
14,257g
259 CS · 7.9/m
hart#0820
Sivir · ADC
6 / 10 / 12
60% KP
34,195
29.2% share
15,569g
298 CS · 9.1/m
folklore#sona
Nami · Support
2 / 12 / 16
60% KP
9,693
8.3% share
9,568g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
