Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 226 days ago
4 / 5 / 15
K / D / A
46.3%
Kill participation
864.9
Damage / min
12,940g
470.5 gold / min
18
4 placed · 2 cleared
234
8.5 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMúsica#phonk
Aurelion Sol · Top
12 / 4 / 11
56.1% KP
26,172
22.7% share
12,742g
197 CS · 7.2/m
resenha boa#negao
Shaco · Jungle
16 / 5 / 10
63.4% KP
27,720
24% share
16,217g
172 CS · 6.3/m
Grevthar#BRA1
Ahri · Mid
4 / 5 / 15
46.3% KP
23,786
20.6% share
12,940g
234 CS · 8.5/m
Delphin#adc
Caitlyn · ADC
9 / 5 / 8
41.5% KP
29,494
25.6% share
16,206g
278 CS · 10.1/m
Guts#085
Nautilus · Support
0 / 4 / 24
58.5% KP
8,189
7.1% share
8,666g
22 CS · 0.8/m
Red side
Defeat1949#MAO
Singed · Top
5 / 10 / 4
39.1% KP
18,060
21.4% share
10,524g
186 CS · 6.8/m
YoungDisney#LOUD
Malphite · Jungle
3 / 9 / 11
60.9% KP
16,643
19.7% share
10,096g
167 CS · 6.1/m
gantz#gabi
Zed · Mid
7 / 9 / 6
56.5% KP
21,272
25.2% share
11,916g
192 CS · 7/m
Yuyu#14z
Ezreal · ADC
7 / 6 / 5
52.2% KP
21,871
25.9% share
11,833g
192 CS · 7/m
Gusta#14141
Nami · Support
1 / 7 / 12
56.5% KP
6,653
7.9% share
7,014g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
