Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 226 days ago
3 / 6 / 2
K / D / A
35.7%
Kill participation
771.3
Damage / min
8,508g
378.1 gold / min
16
10 placed · 1 cleared
173
7.7 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEspátula#Legal
Vayne · Top
3 / 3 / 3
18.2% KP
17,789
20.3% share
10,987g
203 CS · 9/m
bixodoido123#crazy
Zaahen · Jungle
11 / 2 / 9
60.6% KP
20,710
23.6% share
12,870g
186 CS · 8.3/m
Gusta#14141
Lux · Mid
10 / 1 / 4
42.4% KP
20,022
22.8% share
11,561g
192 CS · 8.5/m
LuanziN#ana
Ashe · ADC
4 / 4 / 11
45.5% KP
17,294
19.7% share
10,402g
202 CS · 9/m
tokimeki#6767
Seraphine · Support
5 / 4 / 18
69.7% KP
12,018
13.7% share
8,256g
19 CS · 0.8/m
Red side
DefeatPowebeke#br1
Rumble · Top
2 / 6 / 0
14.3% KP
9,708
16.8% share
7,597g
185 CS · 8.2/m
TraczuK#SUPP1
Xin Zhao · Jungle
5 / 9 / 3
57.1% KP
14,795
25.6% share
8,734g
128 CS · 5.7/m
Grevthar#BRA1
Orianna · Mid
3 / 6 / 2
35.7% KP
17,354
30.1% share
8,508g
173 CS · 7.7/m
july 10th#0304
Yunara · ADC
2 / 5 / 3
35.7% KP
11,799
20.4% share
9,573g
184 CS · 8.2/m
GryF#nJns
Lulu · Support
2 / 7 / 6
57.1% KP
4,087
7.1% share
6,756g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
