Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 208 days ago
2 / 9 / 4
K / D / A
42.9%
Kill participation
681.2
Damage / min
8,986g
334.7 gold / min
25
10 placed · 1 cleared
175
6.5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEllder#br1
Malphite · Top
2 / 4 / 2
28.6% KP
11,957
14.7% share
9,870g
194 CS · 7.2/m
Minerva#IDL
Morgana · Jungle
4 / 9 / 4
57.1% KP
15,580
19.1% share
9,913g
158 CS · 5.9/m
Grevthar#BRA1
Orianna · Mid
2 / 9 / 4
42.9% KP
18,289
22.4% share
8,986g
175 CS · 6.5/m
Galbiati#smurf
Ezreal · ADC
5 / 8 / 4
64.3% KP
29,327
36% share
10,729g
203 CS · 7.6/m
GryF#nJns
Karma · Support
1 / 7 / 5
42.9% KP
6,349
7.8% share
6,663g
19 CS · 0.7/m
Red side
VictoryKarinterle#br1
Zilean · Top
7 / 1 / 21
75.7% KP
19,075
17.4% share
11,001g
127 CS · 4.7/m
Blackzera#CBLOL
Ekko · Jungle
20 / 1 / 9
78.4% KP
48,055
43.8% share
16,709g
184 CS · 6.9/m
dyxiaofang#QAQ
Qiyana · Mid
7 / 4 / 4
29.7% KP
18,777
17.1% share
12,476g
198 CS · 7.4/m
Espátula#Legal
Vayne · ADC
3 / 5 / 5
21.6% KP
20,205
18.4% share
10,924g
171 CS · 6.4/m
Nico di Angelo#artic
Milio · Support
0 / 3 / 24
64.9% KP
3,617
3.3% share
8,266g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
