Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 174 days ago
12 / 6 / 6
K / D / A
46.2%
Kill participation
1,279.2
Damage / min
12,550g
499 gold / min
25
13 placed · 2 cleared
211
8.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPorongosaurusREX#9000
Singed · Top
6 / 3 / 6
30.8% KP
19,053
20.4% share
11,726g
227 CS · 9/m
LAYLON#013
Graves · Jungle
14 / 1 / 2
41% KP
20,716
22.2% share
15,668g
250 CS · 9.9/m
Grevthar#BRA1
Viktor · Mid
12 / 6 / 6
46.2% KP
32,173
34.4% share
12,550g
211 CS · 8.4/m
Romeu#3340
Smolder · ADC
3 / 5 / 10
33.3% KP
14,624
15.7% share
9,614g
145 CS · 5.8/m
hollanov#mah
Nami · Support
4 / 5 / 13
43.6% KP
6,825
7.3% share
8,761g
30 CS · 1.2/m
Red side
Defeatakirasirius#BR111
Ambessa · Top
1 / 8 / 1
10% KP
13,707
20% share
7,775g
164 CS · 6.5/m
yyuki#br1
Kayn · Jungle
5 / 8 / 5
50% KP
15,795
23% share
9,626g
155 CS · 6.2/m
Dramer24#br1
Sylas · Mid
1 / 11 / 3
20% KP
9,164
13.3% share
6,279g
96 CS · 3.8/m
DRAVEN GANGSTAR#br1
Draven · ADC
9 / 9 / 5
70% KP
23,824
34.7% share
14,679g
215 CS · 8.5/m
é o bar do bardo#luz
Janna · Support
4 / 4 / 11
75% KP
6,184
9% share
8,081g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
