Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 174 days ago
8 / 5 / 2
K / D / A
47.6%
Kill participation
716.2
Damage / min
11,003g
380.9 gold / min
35
7 placed · 3 cleared
206
7.1 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLeroy Melin#br1
Garen · Top
4 / 2 / 8
40% KP
14,855
16% share
12,854g
210 CS · 7.3/m
baIaZ#BR1
Poppy · Jungle
10 / 3 / 3
43.3% KP
13,936
15% share
13,877g
213 CS · 7.4/m
Freeos#LOMA
Xerath · Mid
4 / 6 / 8
40% KP
19,268
20.7% share
10,538g
177 CS · 6.1/m
Jaegyu#BR9
Ezreal · ADC
11 / 6 / 8
63.3% KP
34,686
37.2% share
15,865g
241 CS · 8.3/m
Luquinhas o Sup#BR1
Leona · Support
1 / 4 / 17
60% KP
10,388
11.2% share
9,449g
39 CS · 1.4/m
Red side
DefeatLight of Hope#NeveK
Gnar · Top
3 / 6 / 5
38.1% KP
24,191
28% share
10,690g
226 CS · 7.8/m
Seline Kyle#br1
Zyra · Jungle
2 / 5 / 6
38.1% KP
14,349
16.6% share
10,375g
177 CS · 6.1/m
Grevthar#BRA1
Aurora · Mid
8 / 5 / 2
47.6% KP
20,685
23.9% share
11,003g
206 CS · 7.1/m
Pyhh#BR1
Jinx · ADC
6 / 9 / 3
42.9% KP
20,489
23.7% share
12,106g
204 CS · 7.1/m
VittinhoRJ#RJRJ
Thresh · Support
2 / 5 / 10
57.1% KP
6,778
7.8% share
8,420g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
