Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 173 days ago
3 / 2 / 5
K / D / A
24.2%
Kill participation
614.2
Damage / min
10,797g
474.6 gold / min
21
10 placed · 1 cleared
236
10.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShuriken#Ionia
Kennen · Top
4 / 5 / 2
31.6% KP
14,524
25.2% share
9,455g
184 CS · 8.1/m
Simon#Steph
Vi · Jungle
6 / 10 / 1
36.8% KP
11,650
20.2% share
8,927g
119 CS · 5.2/m
Maehwa#shady
Xerath · Mid
4 / 3 / 3
36.8% KP
13,684
23.8% share
8,827g
156 CS · 6.9/m
i made it#CN1
Kai'Sa · ADC
4 / 9 / 2
31.6% KP
8,397
14.6% share
8,246g
148 CS · 6.5/m
pink hazmat suit#moon
Bard · Support
1 / 6 / 10
57.9% KP
9,336
16.2% share
7,428g
32 CS · 1.4/m
Red side
VictoryDados#12343
Riven · Top
0 / 4 / 6
18.2% KP
6,123
8.4% share
8,194g
149 CS · 6.5/m
Thierry Henry#hzk
Kayn · Jungle
19 / 5 / 4
69.7% KP
27,152
37.1% share
15,529g
189 CS · 8.3/m
Grevthar#BRA1
Viktor · Mid
3 / 2 / 5
24.2% KP
13,973
19.1% share
10,797g
236 CS · 10.4/m
Thews#2001
Jinx · ADC
8 / 4 / 9
51.5% KP
18,848
25.7% share
13,577g
206 CS · 9.1/m
suzuki0202#BR1
Thresh · Support
3 / 4 / 15
54.5% KP
7,119
9.7% share
8,793g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
