Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 173 days ago
8 / 6 / 7
K / D / A
88.2%
Kill participation
1,078.5
Damage / min
14,174g
490.2 gold / min
19
9 placed · 4 cleared
224
7.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryanguish#thur
Zaahen · Top
6 / 3 / 10
36.4% KP
31,260
24.7% share
12,484g
199 CS · 6.9/m
Kan#420
Viego · Jungle
14 / 4 / 11
56.8% KP
37,575
29.7% share
16,025g
221 CS · 7.6/m
琪琪baby#QAQ
Katarina · Mid
13 / 4 / 7
45.5% KP
29,955
23.7% share
13,754g
201 CS · 7/m
Bola Oito#ngb
Jhin · ADC
10 / 3 / 11
47.7% KP
23,879
18.9% share
14,637g
214 CS · 7.4/m
Nadotti#nadot
Milio · Support
1 / 3 / 19
45.5% KP
3,923
3.1% share
8,714g
27 CS · 0.9/m
Red side
Defeatdont let you go#Mila
Talon · Top
5 / 10 / 4
52.9% KP
21,846
22% share
11,911g
199 CS · 6.9/m
Chuta Bundinha#BR1
Lillia · Jungle
2 / 8 / 8
58.8% KP
16,090
16.2% share
10,662g
192 CS · 6.6/m
Grevthar#BRA1
Lee Sin · Mid
8 / 6 / 7
88.2% KP
31,186
31.3% share
14,174g
224 CS · 7.7/m
Billie Jhiin#BR1
Ezreal · ADC
1 / 8 / 5
35.3% KP
15,918
16% share
10,176g
205 CS · 7.1/m
tuxinhas#tello
Karma · Support
1 / 12 / 7
47.1% KP
14,463
14.5% share
7,143g
42 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
