Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 173 days ago
10 / 7 / 6
K / D / A
55.2%
Kill participation
1,184.3
Damage / min
12,167g
475 gold / min
18
6 placed · 1 cleared
180
7 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYupps#777
Jayce · Top
3 / 8 / 13
42.1% KP
27,544
25.3% share
12,096g
225 CS · 8.8/m
T1 Canna#칸 나
Xin Zhao · Jungle
10 / 4 / 14
63.2% KP
22,689
20.8% share
13,628g
159 CS · 6.2/m
Matheyph#BR3
Katarina · Mid
18 / 7 / 6
63.2% KP
35,622
32.7% share
14,162g
141 CS · 5.5/m
pochacco#noite
Karthus · ADC
5 / 5 / 11
42.1% KP
19,923
18.3% share
10,959g
182 CS · 7.1/m
Garota Mágica#UAI
Karma · Support
2 / 5 / 16
47.4% KP
3,306
3% share
7,841g
40 CS · 1.6/m
Red side
Defeatmidos#br1
Malphite · Top
8 / 8 / 6
48.3% KP
17,505
20.1% share
10,505g
176 CS · 6.9/m
Iris Lanches#br1
Amumu · Jungle
4 / 9 / 12
55.2% KP
17,564
20.2% share
10,202g
163 CS · 6.4/m
Grevthar#BRA1
Naafiri · Mid
10 / 7 / 6
55.2% KP
30,337
34.9% share
12,167g
180 CS · 7/m
Kaikan#br1
Jinx · ADC
6 / 5 / 7
44.8% KP
15,645
18% share
12,742g
211 CS · 8.2/m
Rudo Surebrec#sae
Seraphine · Support
1 / 9 / 13
48.3% KP
5,902
6.8% share
6,988g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
