Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 172 days ago
4 / 4 / 17
K / D / A
61.8%
Kill participation
1,166.2
Damage / min
12,080g
500.2 gold / min
23
11 placed · 3 cleared
211
8.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDante Cezar#22222
Gangplank · Top
8 / 6 / 0
38.1% KP
16,593
24.2% share
10,574g
140 CS · 5.8/m
pname#2706
Aatrox · Jungle
5 / 6 / 3
38.1% KP
15,838
23.1% share
9,221g
158 CS · 6.5/m
szabo#br1
Azir · Mid
4 / 7 / 5
42.9% KP
15,776
23% share
9,414g
173 CS · 7.2/m
Kozaq#BR1
Vayne · ADC
2 / 7 / 5
33.3% KP
14,149
20.7% share
8,852g
172 CS · 7.1/m
eigii#br1
Janna · Support
2 / 8 / 9
52.4% KP
6,099
8.9% share
7,200g
28 CS · 1.2/m
Red side
VictoryLUCIANO JUBA 46#BAHIA
Jayce · Top
8 / 6 / 3
32.4% KP
29,420
27.9% share
12,264g
196 CS · 8.1/m
Sage Burner#8586
Nocturne · Jungle
9 / 4 / 6
44.1% KP
15,947
15.1% share
11,277g
153 CS · 6.3/m
Grevthar#BRA1
Orianna · Mid
4 / 4 / 17
61.8% KP
28,163
26.7% share
12,080g
211 CS · 8.7/m
Heloan#BR2
Kai'Sa · ADC
13 / 1 / 6
55.9% KP
24,539
23.3% share
13,691g
209 CS · 8.7/m
Glasc Legacy#Glasc
Renata Glasc · Support
0 / 6 / 20
58.8% KP
7,258
6.9% share
8,074g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
