Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 170 days ago
4 / 2 / 8
K / D / A
40%
Kill participation
888.5
Damage / min
10,726g
510 gold / min
20
9 placed · 1 cleared
225
10.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgilzão#BR4
Sion · Top
2 / 9 / 1
25% KP
20,464
33.2% share
7,207g
137 CS · 6.5/m
junkie#404
Naafiri · Jungle
3 / 8 / 4
58.3% KP
10,066
16.3% share
8,011g
110 CS · 5.2/m
Silveregg#Talon
Kassadin · Mid
5 / 8 / 3
66.7% KP
10,816
17.5% share
7,468g
96 CS · 4.6/m
Macuco#157
Sivir · ADC
2 / 3 / 4
50% KP
15,416
25% share
9,597g
184 CS · 8.7/m
Lucky Vicky#1507
Lulu · Support
0 / 2 / 8
66.7% KP
4,908
8% share
5,342g
15 CS · 0.7/m
Red side
Victorynochatjusttop1#one
Zaahen · Top
4 / 3 / 7
36.7% KP
24,327
28.8% share
8,888g
141 CS · 6.7/m
Vivaldi Spring#sek
Kindred · Jungle
16 / 3 / 3
63.3% KP
24,384
28.8% share
13,656g
158 CS · 7.5/m
Grevthar#BRA1
Orianna · Mid
4 / 2 / 8
40% KP
18,689
22.1% share
10,726g
225 CS · 10.7/m
Mako#GoVKS
Caitlyn · ADC
5 / 2 / 4
30% KP
14,198
16.8% share
9,598g
193 CS · 9.2/m
Menino messi#6672
Karma · Support
1 / 2 / 12
43.3% KP
2,998
3.5% share
6,432g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
