Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 168 days ago
3 / 9 / 8
K / D / A
52.4%
Kill participation
780
Damage / min
11,040g
352.3 gold / min
37
15 placed · 5 cleared
237
7.6 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfoggedftw3#br1
Riven · Top
2 / 5 / 5
33.3% KP
14,300
12.8% share
10,504g
191 CS · 6.1/m
Shay#Gwen
Xin Zhao · Jungle
7 / 9 / 6
61.9% KP
22,956
20.6% share
14,219g
221 CS · 7.1/m
Grevthar#BRA1
Ryze · Mid
3 / 9 / 8
52.4% KP
24,441
21.9% share
11,040g
237 CS · 7.6/m
unknown player#1750
Smolder · ADC
8 / 7 / 9
81% KP
39,967
35.8% share
16,040g
272 CS · 8.7/m
Paulistana#BR1
Yuumi · Support
1 / 5 / 17
85.7% KP
9,841
8.8% share
8,586g
13 CS · 0.4/m
Red side
VictoryA Dangerous Lyfe#ADL1
Aurora · Top
1 / 3 / 11
34.3% KP
23,373
18.1% share
11,935g
271 CS · 8.6/m
stiner#00000
Jax · Jungle
14 / 3 / 13
77.1% KP
40,774
31.5% share
16,784g
232 CS · 7.4/m
its about#2119
Morgana · Mid
1 / 5 / 18
54.3% KP
16,227
12.5% share
10,747g
187 CS · 6/m
mine#Zone
Twitch · ADC
19 / 3 / 8
77.1% KP
44,406
34.3% share
21,950g
275 CS · 8.8/m
kyokarma#kyoto
Karma · Support
0 / 7 / 28
80% KP
4,599
3.6% share
9,493g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
