Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 168 days ago
9 / 6 / 3
K / D / A
60%
Kill participation
986.4
Damage / min
13,188g
469.6 gold / min
25
6 placed · 2 cleared
237
8.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorykuangxD#GRLT
Shen · Top
5 / 4 / 14
73.1% KP
21,645
23.2% share
11,576g
191 CS · 6.8/m
CHICO NÃO VÊ#TOBI
Viego · Jungle
8 / 2 / 4
46.2% KP
11,703
12.5% share
13,239g
221 CS · 7.9/m
Robertwao#br1
Xerath · Mid
6 / 7 / 6
46.2% KP
22,075
23.7% share
10,890g
170 CS · 6.1/m
Leodaime#Jinx
Smolder · ADC
6 / 4 / 7
50% KP
30,319
32.5% share
14,892g
280 CS · 10/m
maath#BR1
Nami · Support
1 / 3 / 15
61.5% KP
7,590
8.1% share
9,045g
13 CS · 0.5/m
Red side
DefeatBanMe#miss
Garen · Top
1 / 7 / 1
10% KP
9,314
14.7% share
8,981g
215 CS · 7.7/m
gamidabrdani#br1
Evelynn · Jungle
5 / 3 / 1
30% KP
4,007
6.3% share
8,608g
117 CS · 4.2/m
Grevthar#BRA1
Akali · Mid
9 / 6 / 3
60% KP
27,701
43.6% share
13,188g
237 CS · 8.4/m
kageyama#high
Vayne · ADC
4 / 6 / 3
35% KP
11,043
17.4% share
11,242g
214 CS · 7.6/m
zincarry#br1
Bard · Support
1 / 4 / 12
65% KP
11,495
18.1% share
8,686g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
